Jet Li Rocket
The Leader
Heroic and Boisterous
Player Name: Curtis
Character Name: Jet Li Rocket
Motivation: PRIDE
Mutant Animal Type: Raccoon
Martial Arts Type: Ninjutsu (4th lvl)
Signature Weapon:
IQ: 19 -- ME: 14 -- MA: 13
PS: 16 -- PP: 18 -- PE: 15 -- PB: 6 -- Spd: 20
HP: TBD
SDC: + 8
Skills:
Speak and Write English and Japanese 98%
Basic Math 98%
Interrogation 46%
Strategy/Tactics ?
Pick Locks (3rd lvl) 51%
WP Sword (3rd lvl)
WP Archery/Targeting (3rd lvl)
WP Blunt (3rd lvl)
Prowl (4th lvl) 76%
Athletics
Climbing (3rd lvl) 62%
Pilot: Automobile (2nd lvl) 86%
Land Navigation (3rd lvl) 54%
Swimming (3rd lvl) 72%
Pick Pockets (2nd lvl) 41%
Basic Mechanics 46%
Running
First-Aid (3rd lvl) 66%
駆
INSPIRE
The
Leader can inspire a person or group to take a single simple coherent
action without any rolls.
恿
INCITE
The
leader makes a charm roll to stir up a crowd to fight alongside the
heroes. A failing roll means the crowd turns on the heroes.
惈
RESOLUTE
The
Heroic Character may play RESOLUTE to ignore an failed Saving Throw
and any subsequent negative effects
㫗
FRIENDSHIP
The
Boisterous character can turn the mood a group in the party's favor
automatically without any rolls.
Bruce Lee 'Rocket' Rocket
The Muscle
Professional and Brooding
Player Name: Kevin
Character Name: Bruce Lee Rocket
Motivation: WRATH
Mutant Animal Type: Raccoon
Martial Arts Type: Ninjutsu (4th lvl)
Signature Weapon:
IQ: 13 -- ME: 13 -- MA: 11
PS: 15 -- PP: 17 -- PE: 14 -- PB 7 -- Spd: 27
HP: TBD
SDC: +19
Skills:
Speak and Write English and Japanese 98%
Basic Math 98%WP Swords (3rd lvl)
WP Blunt (3rd lvl)
WP Paired
Prowl (4th lvl) 70%
Athletics
Body Building
Running
Climbing (3rd lvl) 66%
Land Navigation (3rd lvl) 48%
Swimming (3rd lvl) 60%
First-Aid (3rd lvl) 60%
Sewing 40%
Detect Concealment (2nd lvl) 35%
Tracking 30%
Detect Ambush 40%
豪
OVERPOWER
The
muscle can use overpower to take a automatically successful strength
based grappling attack such as a throw or tackle or push or pin.
駻
RAGE
For
the duration of this fight the muscle can double his combat bonuses
at the cost of being unable to use defensive moves at all until the
end of combat.
目
INSIGHT
The
Brooding Character can size up opponents and obtain and estimate of
the skills and weaknesses
禮
COURTESY
The
Professional character may play the courtesy card to have an opponent
give them a sporting chance when the Professional character is at a
disadvantage.
Jean-Claude Van Rocket
The Smart Guy
Fatalistic and Snarky
Player Name: Damon
Character Name: Jean-Claude Van Rocket
Motivation: GLUTTONY?
Mutant Animal Type: Raccoon
Martial Arts Type: Ninjutsu (4th lvl)
Signature Weapon:
IQ: 18 -- ME: 13 -- MA: 13
PS: 9 -- PP: 13 -- PE: 12 -- PB 10 -- Spd: 25
HP: TBD
SDC: +5
Skills:
Speak and Write English and Japanese 98%
Basic Math 98%
Pick Locks (3rd lvl) 50%
Intelligence 37%
Detect Concealment (2nd Lvl) 35%
WP Archery/Targeting (3rd lvl)
WP Blunt (3rd lvl)
WP Knife
Computer Operations 45%
Prowl (4th lvl) 75%
Running
Basic Electronics 35%
Read Sensory Instruments 35%
Land Navigation 53%
First-Aid 65%
Pilot: Automobile 85%
Pilot: Motor Boat 65%
Automotive Mechanics 55%
析
ANALYZE
The
Smart Guy can use Analyze to Discover a connection or a plot point as
long as he has some some idea what he wants to figure out (GM can
veto certain answers)
揅
RESEARCH
The
Smart Guy can attempt to gain plot information by making an relevant
skill roll. Failure means he wastes time or is distracted after
(bonuses are halved)
紀
NARRATIVE
The
Snarky character can use the Narrative card to automatically spot an
upcoming trope or plot element.
斁
WEARY
The
Fatalistic character can use the Weary when the stakes get worse to
sigh, shake his head and double defensive combat bonuses for that
battle.
Tucker Wilson Rocket
The Wild One
Compassionate and Flaky
Player Name: Brendan
Character Name: Tucker Wilson Rocket
Motivation: SLOTH?
Mutant Animal Type: Raccoon
Martial Arts Type: Ninjutsu (4th lvl)
Signature Weapon: Daisho (Katana and Wakazashi)
IQ: 8 -- ME: 15 -- MA: 15
PS: 14 -- PP: 16 -- PE: 14 -- PB 13 -- Spd: 12
Skills:
Speak and Write English and Japanese 98%
Basic Math 98%
Impersonation 40%
Pick Locks 45%
Disguise 40%
WP Sword
WP Archery/Targeting
WP Paired Weapons
Prowl 70%
Ikebana (Floral Arrangement) 30%
Swimming 68%
Radio: Basic 50%
Pick Pockets 35%
Climbing 66%
Bonsai 65%
Poetry (Haiku) 50%
Fishing 60%
Cooking 60%
勘
INTUITION
The
Wild One can use Intuition thwart an upcoming dangerous situation
with no roll required.
福
LUCK
The
Wild One can use Luck to alter the luck of a situation. A coin is
flipped by the GM, the Wild One calls it in the air. If he guesses
right it's good luck. If he's wrong...
叵
IMPROBABLE
The
Flaky character may use the wrong skill to attempt any single act,
such as using cooking to find a secret door.
愍
MERCY
The
Compassionate character can play this card to have an opponent show
mercy when about to kill either the character or somebody else.
For what it's worth, I vote for us to be one species.
ReplyDeleteMiddle-aged Mutant Ninjitsu Warthogs! (Or something)